1. Introduction.
The Process of Design. Digital Hardware Systems. Multiple
Representations of a Digital Design Rapid. Electronic System
Prototyping.
2. Two-Level Combinational Logic.
Logic Functions and Switches. Gate Logic. Two-Level Simplification.
CAD Tools for Simplification. Practical Matters.
3. Multilevel Combinational Logic.
Multilevel Logic. CAD Tools for Multilevel Logic Synthesis. Time
Response in Combinational Networks. Hazards/Glitches and How to
Avoid Them. Practical Matters.
4. Programmable And Steering Logic.
Programmable Arrays of Logic Gates. Beyond Simple Logic Gates.
Combinational Logic. Word Problems. Case Study: A Simple Process
Line Control Problem. Case Study: BCD-to-Seven-Segment Display
Controller. Case Study: A Logic Function Unit Case Study: An
Eight-Input. Barrel Shifter.
5. Arithmetic Circuits.
Number Systems. Networks for Binary Addition. Arithmetic Logic Unit
Design. BCD Addition. Combinational Multiplier Case Study: An 8 by
8 Bit Multiplier.
6. Sequential Logic Design.
Sequential Switching Networks. Timing Methodologies. Realizing
Circuits with Different Kinds of Flip-Flops. Metastability and
Asynchronous Inputs. Self- Timed and Speed-Independent Circuits.
Practical Matters.
7. Sequential Logic.
Case Studies Kinds of Registers and Counters. Counter Design
Procedure. Self-Starting Counters. Implementation with Different
Kinds of Flip-Flops. Asynchronous Versus Synchronous Counters.
Random Access Memories.
8. Finite State Machine Design.
The Concept of the State Machine. Basic Design Approach.
Alternative State Machine Representations. Moore and Mealy Machine
Design Procedure. Finite State Machine Word Problems.
9. Finite State Machine Optimization.
Motivation for Optimization State. Minimization/Reduction State
Assignment. Choice of Flip-Flops. Finite State Machine
Partitioning.
10. Finite State Machine Implementation.
FSM Design with Programmable Logic. FSM Design with Counters. FSM
Design with More Sophisticated Programmable Logic. Devices. Case
Study: Traffic Light Controller.
11. Computer Organization.
Structure of a Computer. Busing Strategies. Finite State Machines
for Simple CPUs.
12. Controller Implementation.
Random Logic. Time State (Divide & Conquer). Jump Counter Branch
Sequencers. Microprogramming.
Appendix A: Number Systems.
Appendix B: Basic Electronic Components.
Randy Katz is a Professor of Electrical Engineering and Computer Science at the University of California, Berkeley. He recently received a Distinguished Teaching Award for his contributions to engineering education, and he is coinvestigator on a multicampus NSF-sponsored project to restructure education. His research interests include I/O controller design and high performance striped disk and tape subsystems. He has served on the White House Technology Task Force andVice President Gore's "Reinventing Government" Task Force.
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