"The Handbook is result of a strong group of scientists and experts working together in loose and self-reinforcing collegiality for more than a decade. What results is a collection of the best thinking and research in applying training tech found in today's literature. This is a must-have reference for researchers, students, and management looking to unlock human potential using advanced technology." -- Michael P. Bailey, Former Technical Director for USMC Training and Education, Professor of Modeling and Simulation, Old Dominion University
Dylan Schmorrow, PhD, is an international leader in advancing virtual environment science and technology for training and education applications. He has received both the Human Factors and Ergonomics Society Leland S. Kollmorgen Spirit of Innovation Award for his contributions to the field of Augmented Cognition, and the Society of United States Naval Flight Surgeons Sonny Carter Memorial Award in recognition of his career improving the health, safety and welfare of military operational forces. Schmorrow is a Commander in the U.S. Navy, and has served at the Office of the Secretary of Defense, the Office of Naval Research, the Defense Advanced Research Projects Agency, the Naval Research Laboratory, the Naval Air Systems Command, and the Naval Postgraduate School. He is the only naval officer to have received the Navy's Top Scientist and Engineers Award. Joseph Cohn, PhD, is a Lieutenant Commander in the U.S. Navy, a full member of the Human Factors and Ergonomics Society, the American Psychological Association, and the Aerospace Medical Association. Selected as the Potomac Institute for Policy Studies' 2006 Lewis and Clark Fellow, Cohn has more than 60 publications in scientific journals, edited books and conference proceedings, and has given numerous invited lectures and presentations. Denise Nicholson, PhD, is Director of Applied Cognition and Training in the Immersive Virtual Environments Laboratory at the University of Central Florida's Institute for Simulation and Training. She holds joint appointments in UCF's Modeling and Simulation Graduate Program, Industrial Engineering and Management Dylantment, and the College of Optics and Photonics. In recognition of her contributions to the field of Virtual Environments, Nicholson received the Innovation Award in Science and Technology from the Naval Air Warfare Center, and has served as an appointed member of the international NATO Panel on Advances of Virtual Environments for Human Systems Interaction. She joined UCF in 2005, with more than 18 years of government experience ranging from bench level research at the Air Force Research Lab to leadership as Deputy Director for Science and Technology at NAVAIR Training Systems Division.
This three-volume set gives a timely and comprehensive view of
virtual environments…Clearly, the editors put much thought into the
organization of the handbook and the selection of the other 200
contributors. The work is ambitious in its scope of coverage, with
topics ranging from the basics of training and learning in virtual
environments to the implementation of virtual environments. The
editors term the approach used as 'metadisciplinary,' combining
both psychology and technology. Because of its broad scope and its
emphasis on the process of modeling, the usefulness of this work
extends beyond military training to all disciplines exploring
virtual environments. This work will be valuable for academic or
research libraries with collections on virtual environments or
training, as well as military collections…Highly recommended.
Lower-division undergraduates through researchers/faculty.
*Choice*
Editors Schmorrow (virtual environment science and technology),
Cohn (lieutenant commander, U.S. Navy), and Nicholson (applied
cognition and training, U. of Central Florida), and more than 100
contributors offer a comprehensive treatment of the different
domains that need to be integrated for virtual environments to
provide effective education and training. The three-volume set
contains the most current thinking and research available in
applying training technology. Topics include virtual environment
components and training technologies, integrated systems, training
evaluations, and future directions. The collection is intended for
researchers, students, and managers.
*Reference & Research Book News*
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