Foreword James Hannigan; Introduction; Part I. Analysing Video Game Music: 1. The video game as a source; 2. Methods of analysis; Part II. Critical Perspectives: 3. Texturing and the aesthetics of immersion; 4. Music and virtual game worlds; 5. Communication for play; 6. Hollywood film music and game music; 7. Musical play and video games; Epilogue; Appendix: how to hear a video game; Bibliography.
Music is a central component of video games. This book provides methods and concepts for understanding how game music works.
Tim Summers is Teaching Fellow in Music at Royal Holloway, University of London and has previously taught music at the University of Oxford and the University of Bristol. As Centenary Research Scholar at Bristol, he wrote one of the first Ph.D.s on video game music. He is a co-founder of the UK Ludomusicology Research Group on video game music, and has written articles for journals including the Journal of the Royal Musical Association, the Journal of Film Music and Music, Sound and the Moving Image. He has edited both a collection of essays on video game music, Ludomusicology: Approaches to Video Game Music, and a special issue of The Soundtrack on game audio.
'This outstanding book does much to establish an 'extended
techniques' musicology, allying close analysis of music with
crucial knowledge of gaming construction and procedures. Tim
Summers' years of 'deep research' into the subject make this a book
of extreme sophistication and erudition that will define the field
for years to come.' K. J. Donnelly, University of Southampton
'Tim Summers' Understanding Video Game Music is among the most
innovative musicological studies published in recent years.
Combining musicology, game studies, and media theory, Summers
provides an authoritative analytical framework for video game
music. This book is timely, playful, and lucid. It will without
doubt become a standard work in the field.' Isabella van Elferen,
Kingston University
'… it is an essential read for those who are vested in bringing
ludomusicology into academia, and incredibly interesting for those
who are simply interested in philosophical dialogues, personal
anecdotes, or historical background regarding music and games.'
Emily McMillan, VGMO (www.vgmonline.net)
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